#include <bits/stdc++.h>
using namespace std;
class A
{
int rollno;
public:
void set_roll(int r)
{
rollno = r;
}
void get_roll()
{
cout << "The Roll No is: " << rollno << endl;
}
};
class B : public A
{
protected:
float math;
float programming;
public:
void set_data(float m, float p)
{
math = m;
programming = p;
}
void get_data()
{
cout << "The Marks of Math are: " << math << endl;
cout << "The Marks of Programming are: " << programming << endl;
}
};
class C : public B
{
protected:
float per;
public:
void display();
};
void C ::display()
{
get_roll();
get_data();
cout << "You got: " << (math + programming) / 2 << "%" << endl;
}
int main()
{
C i;
i.set_roll(4025);
i.set_data(89.3, 76.3);
i.display();
return 0;
}
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